PEDAGOGICAL INNOVATIONS :HOW TO ENHANCE STUDENT ENGAGEMENT THROUGH KAHOOT?
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Keywords

Quizzes, Educational games, Interactive teaching tools, Motivations for learning, Pedagogical innovations, Development of teaching technologies.

Abstract

This scientific article discusses the appropriate and effective use of modern information technologies in the educational process in Uzbekistan. The article presents the Kahoot game as an example, which helps increase students' attention during lessons and supports fast, interesting, and effective learning. The article analyzes how these technologies can improve the effectiveness of the educational process.

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References

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2. Kahoot- O’quv Platformasi haqida. N.A.Gulbayeva Toshkent Shahar pedagog kardlarni yangi metodikalarga o’rgatish milliy markazi dotsenti va A.V. Martinskovskaya Toshkent Davlat Agrar universiteti o’qituvchisi. Website: https://euroasionjournals.org/index.php/pc/index

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5. https://en.wikipedia.org/wiki/Kahoot!