VIRTUAL MUZEYLAR: ZAMONAVIY TEXNOLOGIYALAR ASOSIDA MADANIY MEROSNI RAQAMLASHTIRISH VA TAQDIM ETISHNING ILMIY ASOSIY YO‘NALISHLARI
PDF

Keywords

virtual muzey, raqamli madaniy meros, 3D modellashtirish, VR, AR, fotogrammetriya, onlayn ekspozitsiya, raqamlashtirish.

Abstract

Ushbu maqolada virtual muzeylarning shakllanishi, ularning raqamli madaniy merosni saqlash, tadqiq qilish va keng jamoatchilikka taqdim etishdagi imkoniyatlari tahlil qilinadi. Zamonaviy raqamli texnologiyalar — 3D modellashtirish, VR/AR, fotogrammetriya, LiDAR va onlayn platformalar virtual muzeylar uchun yaratadigan afzalliklar va cheklovlar yoritiladi[1].

 

 

PDF

References

1. Daly, P., & Evans, T. (2014). Digital archaeology: Bridging method and theory. Routledge.

2. Hostettler, M. (2024). 3D documentation in digital heritage: Methods, applications, and future directions. Digital Heritage Press.

(Muallifning 2024 yilda chiqqan ochiq nashrdagi ilmiy qo‘llanmasi.)

3. Morgan, C. (2022). Current trends and future directions in digital heritage. Annual Review of Anthropology, 51(1), 215–233.

4. Foni, A., & Papagiannakis, G. (2020). Virtual museums: Technologies, interactions and challenges. Journal of Cultural Heritage, 45, 234–245.

5. Economou, M. (2015). Museums in the digital era: New models of access and engagement. Museum Management and Curatorship, 30(3), 261–282.

6. Parry, R. (2010). Museums in a digital age. Routledge.

7. UNESCO. (2021). Guidelines for the preservation of digital heritage. UNESCO Publishing.

8. UNESCO. (2023). Digital heritage preservation initiative: Global report. UNESCO Cultural Sector.

9. Europeana Foundation. (2024). Europeana digital heritage report 2024. Europeana Publications.

10. Google Arts & Culture. (2023). Virtual museum standards and practices. Google Cultural Institute.

11. Smithsonian Institution. (2024). Smithsonian digitization program: Annual report. Smithsonian Institution Press.

12. CyArk. (2022). 3D cultural heritage documentation and conservation: Global project report. CyArk Publishing.

13. British Museum. (2021). Virtual reality and 3D digitization projects. British Museum Technical Series.

14. Hermitage Museum. (2022). Hermitage VR and digital exhibition technologies. State Hermitage Press.