Abstract
The integration of digital technologies into English as a Foreign Language (EFL) education has created new opportunities for developing learners’ cognitive abilities and increasing their motivation. Among the emerging approaches, gamification and interactive teaching methods have attracted considerable attention due to their potential to transform traditional language instruction into a more engaging, learner-centred experience. This article explores the role of interactive teaching methods in enhancing EFL learners’ critical thinking and motivation in digital learning environments. It examines how game-based activities, digital quizzes, problem-solving tasks, collaborative challenges, and immediate feedback can encourage learners to analyse information, evaluate arguments, develop independent opinions, and participate actively in language learning. The article also discusses the pedagogical benefits and potential limitations of gamified instruction, including the risk of excessive competition, technological barriers, and an overemphasis on external rewards. It argues that the effectiveness of gamification depends on the alignment of interactive activities with clear learning objectives and the thoughtful integration of digital tools into classroom practice. The article concludes that well-designed interactive learning experiences can contribute to a more motivating and cognitively stimulating EFL learning environment.
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