Abstract
This article presents the purpose, objectives, content, and stages of an experimental pedagogical study designed to evaluate the effectiveness of game-based instruction in foreign language teaching. It describes the overall logic of the pedagogical experiment, including its ascertaining, formative, and control stages, and outlines the criteria, indicators, and levels used to assess learners' progress throughout the study. The article further explains the methodological design of the game-based instructional model applied during the formative stage, detailing its guiding principles, structural components, and procedures of implementation, as well as the statistical methods used to verify the reliability of the obtained results. The article concludes with recommendations for organizing methodologically sound experimental studies in language education.
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