LEARNING IN TEACHING ENGLISH TO TEENAGERS
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Keywords

Game-Based Learning (GBL), English language teaching, Student engagement

Abstract

Game-based learning (GBL) has emerged as an effective approach to enhancing English language proficiency among teenagers. By integrating game elements into educational activities, GBL fosters increased engagement, motivation, and improved learning outcomes. Research indicates that GBL promotes cognitive development, critical thinking, and problem-solving skills, making it a valuable tool in language education.   Implementing GBL strategies in teaching English to teenagers can create interactive and enjoyable learning environments, leading to better language acquisition and retention.

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References

1. Game-Based Learning and Its Educational Benefits

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2. Enhancing Student Engagement and Motivation

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3. The Impact of GBL on Critical Thinking and Problem-Solving

• Shaffer, D. W. (2006). How computer games help children learn. Palgrave Macmillan.

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4. Language Learning and Assessment Through Games

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5. The Future of GBL and AI Integration

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• The Verge. (2023). Duolingo’s AI-powered language lessons. Retrieved from https://www.theverge.com