DEVELOPING VOCABULARY IN PRIMARY SCHOOL STUDENTS THROUGH GAMES
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Keywords

Kahoot, role play, flashcard, teamwork activities, story-based, rich materials, mental models, pre-test, contextualized language, cognitive skills.

Abstract

The study aims how game-based lessons can improve vocabulary of the primary school students. During this research, psycholinguistic, survey, and experimental methods were used to explore primary school students’ opinions about the learning process in their lessons. The results of this survey illustrate that game-based vocabulary lessons are expected to be used more in the future, and this kind of activity can have a positive effect on students’ interest. The survey results indicate that game-based vocabulary learning is an effective and engaging method for primary school students, despite some time-related challenges in classroom use. This research is different from others. It shows how teachers can use modern approaches during lessons to develop the vocabulary skills of primary school students and proves that game-based lessons can be more effective than lessons. 

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References

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https://www.frontiersin.org/articles/10.3389/feduc.2023.1100275/full⁠

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